Installation

Getting Started

Setting up The Values

Next is configuring the default variables that control several aspects of the libraries, these values must be updated with each new release to function properly.

Start by opening the KopruluAchievements folder and launching the ComponentList.SC2Components file to open the mod.

Now Navigate to the folder Creator Only > Variables in here you will find the variables you need to modify.

Target Folder

Go to KL_AchievementNameConstant and set it to the name of your Bank file.

Go to KL_AchievementSectionConstant and set to the name of the Section in which achievements wil be stored

Go to KL_MaxPlayers and set to the number of players in your game, including AI.

Go to KL_MaxAvailableLists and set it to the number of categories you’re gonna use.

These values are important for optimization purposes.

Adding Preload Info

If you have not yet set a Preload Info on your Mod/Map you can add it at this point by heading to the Top Bar > Mod > Preload Info or Top Bar > Map > Preload Info depending on your case.

Preload Info Menu

In this window you may select the pre-existing value and set the name to the Name of your Bank used in the KL_AchievementNameConstant

Preload Info Window

Adding Additional Lists

By default only X Achievement lists are available, the number of lists has to match with the number of lists in the KL_MaxAvailableLists.

List Example

At this point you may receive some UI errors and only the default lists may display, but don’t worry we’ll continue on UI Modification to solve your needs.